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1 June 2007 - Behind the Scenes - June
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Author:  Southrend [ June 1st, 2007, 3:47 am ]
Post subject:  1 June 2007 - Behind the Scenes - June

www.runescape.com wrote:
1 June 2007 - Behind the Scenes - June

This month will see the first batch of something we are lovingly calling ‘Bits and Pieces’ projects. Basically, we’ve spent a great deal of time trawling through the Suggestions Forum and in-game comments, and then compiling a giant list of requests for small changes and improvements to the game, the first few on the list being launched this month. These will range from tiny additions like a right-click option to get to Entrana that doesn’t involve clicking through the text every time, all the way up to raising the power of crossbows.

The list continues to grow, and we will be releasing more ‘Bits and Pieces’ in the future, so please carry on posting your suggestions in the Suggestion Forum.

Our only quest in June offers you an opportunity to take part in a rather odd story. Now, I’m sure that most of you have heard about the little boy who kicked his ball over the fence, only to find an evil witch decided to hide it in her garden shed. Some of you may have even snuck into the house and tried to rescue it… but what has the witch been up to since? To the untrained eye, it looks like she might have just been walking up and down her garden lobbing the odd teleport spell at a wandering adventurer… but in reality she has been deviously planning her next menacing experiment to throw at the unsuspecting (and a bit slow) druids nearby. In Grim Tales, you’ll be shouting through windows in tall towers, telling bedtime stories to griffins, climbing beanstalks, drinking shrinking potions and even battling the next of the witch’s creations. Don’t be fooled into thinking it will be a simple care-free journey, though: you should know by now that our fairy tales are anything but that.

While all this is happening, the baddies of the fairy tale world - wolves and werewolves - and all their family will be heading to the Makeover Mage for a bit of a polish. The wolves will look hungrier, the werewolves more brutal, the jackals more cunning and the hellhounds more hellish. On top of this, Canifis has called in the builders and will unveil what the decorators and landscapers have done.

Elsewhere in the world you’ll be noticing odd crop circles and strange imp-like creatures popping up all over the place. Implings like to collect things, especially things that humans want. When they’ve found something tasty, they take it back to their maze-like world of wheat, and fly about playing hide-and-seek.

You may be able to find these implings outside their extra-planar home, trying to cause trouble and collect yet more small interesting trinkets. Each type of impling likes to collect things based on a theme. The dragon implings, for example, like to collect objects that have the word 'dragon' in their name, including the new dragon arrows and darts. Of course, they will require an impressive Hunter level of 83 to catch...

Finding and catching the implings on the surface may be a tricky task, but if you follow them home to their maze you will have to contend with imp guardians that object to you catching their impling cousins, and a maze that keeps changing ... Just the sort of things you’d expect in an area filled with imps.

Of course, to fire dragon arrows you’ll need a new bow to shoot them from… which brings us on nicely to the lvl 60 dark bow. This new bow, complete with its own special attack, will be available by killing dark beasts (lvl 90 Slayer target).

We will also be working on other graphical improvements in the game, including Crandor, Melzar’s Maze and Crandor Dungeon. We even invited Elvarg herself to the makeover chair.

Author:  Adbot [ June 1st, 2007, 3:47 am ]
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Author:  Alex [ June 1st, 2007, 3:49 am ]
Post subject: 

So a long awaited range update this month.

Lets hope it doesn't suck :P

I have hellhounds for a slayer assignment so I'll be sure to check those out.

Author:  Ranging God [ June 1st, 2007, 3:51 am ]
Post subject: 

It took them enough time, but they Finally did it!!!!

From http://www.runescape.com
Quote:
You may be able to find these implings outside their extra-planar home, trying to cause trouble and collect yet more small interesting trinkets. Each type of impling likes to collect things based on a theme. The dragon implings, for example, like to collect objects that have the word 'dragon' in their name, including the new dragon arrows and darts. Of course, they will require an impressive Hunter level of 83 to catch...

Author:  Josh [ June 1st, 2007, 5:43 am ]
Post subject: 

I hope they make the bows and arrows look sweet. They seem to have trouble with that. (Comp bows)

Author:  Anubis [ June 1st, 2007, 6:41 am ]
Post subject: 

*dumps SKOTM*

Time to no-life slayer again. :D

Author:  Rynne528 [ June 1st, 2007, 8:16 am ]
Post subject: 

Lets hope this update will be good.

Author:  Adbot [ June 1st, 2007, 8:16 am ]
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Author:  merlin6and17 [ June 1st, 2007, 8:51 am ]
Post subject: 

It's about time them dark beasts drop something of real value.

Author:  trekkie [ June 1st, 2007, 9:46 am ]
Post subject: 

those bows are going to be super expensive. i'll stay with crystal for a while ty. i'm cheap you guys know that.

Author:  Ranging God [ June 1st, 2007, 9:50 am ]
Post subject: 

trekkie wrote:
those bows are going to be super expensive. i'll stay with crystal for a while ty. i'm cheap you guys know that.


^ I am going to try and get one of my friends to get me one from drop lol

Author:  Alex [ June 1st, 2007, 10:41 am ]
Post subject: 

They should just drop dragon arrow-heads so people with high fletching can make arrows :P

Author:  Ranging God [ June 1st, 2007, 10:45 am ]
Post subject: 

Alex wrote:
They should just drop dragon arrow-heads so people with high fletching can make arrows :P


^ Ohh, which reminds me, free dragon arrow fletching by me = )

Author:  Alex [ June 1st, 2007, 10:49 am ]
Post subject: 

Ranging God wrote:
Alex wrote:
They should just drop dragon arrow-heads so people with high fletching can make arrows :P


^ Ohh, which reminds me, free dragon arrow fletching by me = )


level 99 required ^.^

Author:  Snowfox [ June 1st, 2007, 2:20 pm ]
Post subject: 

Alex wrote:
Ranging God wrote:
Alex wrote:
They should just drop dragon arrow-heads so people with high fletching can make arrows :P


^ Ohh, which reminds me, free dragon arrow fletching by me = )


level 99 required ^.^


Me and you Alex, less kill the prices of Dragon Arrows by selling them fairly cheaply to RSBandB members.

Author:  Alex [ June 1st, 2007, 2:33 pm ]
Post subject: 

Snowfox wrote:
Alex wrote:
Ranging God wrote:
Alex wrote:
They should just drop dragon arrow-heads so people with high fletching can make arrows :P


^ Ohh, which reminds me, free dragon arrow fletching by me = )


level 99 required ^.^


Me and you Alex, less kill the prices of Dragon Arrows by selling them fairly cheaply to RSBandB members.


Why sell them cheap when we can sell them for ridiculous prices :)

Author:  Bellicosity [ June 1st, 2007, 10:44 pm ]
Post subject: 

first off, lets think...
normal -> bronze/iron
oak -----> steel
willow --> mithril
maple --> addamantite
yew ----> runiite...
shouldn't the magic bow also be able to fire dragon arrows? i think that restricting it to only the level 60 bow would sorta make them useless. that bow is going to be mega high in terms of price. whatever the whip was at, it'll be that or higher.

anyway, other than lame predictions... unlike Anubis, I've got some hunting to do. yeah, the dragon implings have the great rewards, but the ones under that at like 65 or 50something hunting must have pretty good rewards as well... for all we know there could be an impling for every metal... bronze, iron, steel, (black?), mithril, addamantite, runite, and dragon. and if that were the case, then you could hunt rune implings somewhere around 71 hunter, and addy close to 59, and mith at 47, etc...

im getting way too far ahead of myself though. all the same hunting ghranks till 51, kyatts to 55, and chin's from there on up to 60 or higher.

the quest sounds rather interesting... sortof liek a trip through all of grims fairy tails or something. i'm looking foreward to that one

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