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Mad Necklace Bonus
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Author:  Bryan [ June 2nd, 2012, 10:26 pm ]
Post subject:  Mad Necklace Bonus

What're you all spending yours on?

Unlike Bonus XP Weekend, there's no rush (timer) to get this double XP, so I can take my time. There's not a multiplier that goes from 2.7x to 1.1x, which means I don't have to spend a chunk of cash making that first few hours count. AND Summoning is supported for 2.0x XP, which is nice.

I got some Prayer XP in today, 500 ashes worth. (I bought the ashes thinking the bonus XP would work at the Ectofuntus, but it doesn't)

I will end up using this on some skills I can't afford to level often, maybe Construction for 40%, and maybe some Summoning.

I heard that at 1%, you can cross the threshold for bonus XP by getting some in a large amount at once, while still receiving double experience. It's similar to how you skill at a Clan Citadel. Just when you reach your resource cap, but the resource has not been depleted, you continue skilling and receiving experience until the animation terminates. So I might end up trying this out and taking advantage of the last of my charge by Dungeoneering! Hopefully I'll find a good dungeon and get that lump sum experience.

I was going to train this on combat, because those set of skills are just so horrible and tedious, but I believe that it training both Constitution and another skill would put that to my advantage. I mean, I don't want it draining 250k experience THAT fast.

Author:  Adbot [ June 2nd, 2012, 10:26 pm ]
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Author:  Jason [ June 2nd, 2012, 11:08 pm ]
Post subject:  Re: Mad Necklace Bonus

Bryan wrote:
I heard that at 1%, you can cross the threshold for bonus XP by getting some in a large amount at once, while still receiving double experience.


Interesting. I did notice this but I thought nothing of it at the time. I used the whole thing on summoning and on my last run I got the same xp as all the other runs and I was keeping track and I hit a bit more than 500k xp in total so I do believe this is true. Wish I had known this cause I would do the same thing with a dungeon :P

Author:  Ranging God [ June 3rd, 2012, 5:42 am ]
Post subject:  Re: Mad Necklace Bonus

Summoning and prayer for me :)

Author:  zant [ June 3rd, 2012, 10:44 am ]
Post subject:  Re: Mad Necklace Bonus

I will probably use it for thieving because it is one of my lowest skills and I highly despise it

Author:  Uncle Dano [ June 4th, 2012, 8:13 am ]
Post subject:  Re: Mad Necklace Bonus

Used it all on herblore. Got 98 herblore with it.

Author:  RSgamer [ June 4th, 2012, 7:43 pm ]
Post subject:  Re: Mad Necklace Bonus

Still using it on Herblore, my lowest skill.

Author:  Adbot [ June 4th, 2012, 7:43 pm ]
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Author:  zant [ June 4th, 2012, 7:51 pm ]
Post subject:  Re: Mad Necklace Bonus

Change of plans since I cba to do thieving, I'm using it on dung, cuz im going for 120 :D

Author:  Sunset Fish [ June 5th, 2012, 10:31 am ]
Post subject:  Re: Mad Necklace Bonus

I kinda forgot about this, guess next time I'm on gotta pay Diango a visit.
Thieving for me, Hate the skill just like the cape. Will be my next 99.

Not much but It'll help.

Author:  addiv [ June 5th, 2012, 3:00 pm ]
Post subject:  Re: Mad Necklace Bonus

So far it's all been put on dungeoneering.

Author:  trekkie [ June 6th, 2012, 11:47 pm ]
Post subject:  Re: Mad Necklace Bonus

going to do summoning and then maybe use the rest on dung. doubt i'd have much left anyway

Author:  blethorskite [ June 7th, 2012, 1:24 pm ]
Post subject:  Re: Mad Necklace Bonus

Mining for me, least loved of those skills still to level.

Author:  Sworder [ June 7th, 2012, 5:10 pm ]
Post subject:  Re: Mad Necklace Bonus

I didn't get one because I wasn't a member for 12 hours.

Author:  blethorskite [ June 9th, 2012, 1:10 pm ]
Post subject:  Re: Mad Necklace Bonus

That sucks .

Author:  Marking22 [ June 10th, 2012, 10:32 pm ]
Post subject:  Re: Mad Necklace Bonus

I will use mine to win a skotm.

Author:  Bryan [ June 11th, 2012, 6:36 pm ]
Post subject:  Re: Mad Necklace Bonus

That...isn't that bad of an idea.

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