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The Elven Lands.
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Author:  The Haysta [ August 7th, 2006, 3:45 am ]
Post subject:  The Elven Lands.

As well all know, the ever growing series of Plague City has led us from west Ardrounge deep into Isadafar woods. But, where will it lead next? That is what I'm trying to do by piecing together the clues Jagex have left.

The First Piece of the Puzzle:

The book Prifddinas' History.

Quote:
It is told that the first Elves to come through the world gate found a world full of beautiful woodlands and terrible beasts. It was Seren (elf god) who told the eight families that if they were to surviv3 in the hostile enviroment they must form a single community for mutual protection. Seren proceeded to show them all to a clearing in the forest, where she had created "The Tower of Voices", a place for all Elven kind to congregate and the future home of 'The Assembly of Elders'.

Over the following days Seren imparted her idea for a new city, a city were all Elves have access to hear her words, a city for al Elves can live in peace, a living city made from the very same crystal that she herself was comprised. It was decided the the city should be set out in an octagon with eight towers. Each of the eight clans would have its own segment of the city. Each segment would be edged on one side by a city wall, with it's opposing corner at the city center, where 'The Tower of Voices' is located. This would give each clans equal access to hear the words of Seren and equal responsibility for the city's protection in case of a siege.

Seren then provided one special seed (crystal seed) for every clan, teling them that each seed should be take to the centre of each clan's segment of the city. Once there, it should be planted where it will develop to form a tower. The eight clans did this, and soon there were nine great towers in the clearing; each tower was different and had formed ro meet the needs of the clan that planted it.

And so, the city of Prifddinas was born



The Second Piece of the Puzzle

The Cadarn Lineage

Quote:
The Cadarn family is one of the oldest elf clan names. Able to trace it's bloondline back to one of the eight families brought here by Seren in the 2nd age, it was the Cadarns' responsibility to protect the other seven clans from any hostility encountered while colonising this new world. Not much is know about the first generations of elves to walk this land. The only remaining documentation is the ancestry records. It's not until the start of the 3rd age that we find surviving transcripts and these are few and far between. In the 3rd age there was constant battling between the different gods and their followers ('the' god wars). The need for protection in these troubled times made the Cadarn clan one of the most powerful in the elven domain. After the centuries of fighting the war finally ended when the gods realised that they would destroy the very thing they were fighting over. The gods chose to agree on a pact of non-influence.

WIth no great threat left the Cadarn clan found that their skills were of little use in Tirannwn. At the start of the 4th Age the Cadarn family spearheaded an expansion into the lands east of Arandar (now known as Kandarin). The occupation lasted several centuries, before it's final collapse near the end of the 4th age. With the death of Baxatorian Cadarn and his sons not yet of age to rule, , the elven clan retured to Tirannwn leaderless. The Cadarn clan lost much standing within the elven council in this time. This led to a cessation of all exploits within the east land and the eventual closure of all routes through Arandar.


For those who are not members, don't look at the world map or haven't started regicide, here is a map of Tirannwn.

Image

Continuing....

Tommorow *falls alseep*

Author:  Adbot [ August 7th, 2006, 3:45 am ]
Post subject:  Register and login to get these in-post ads to disappear


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