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Sythe's Skill & Guild Suggestions (READ B4 POSTING) https://www.rsbandb.com/forums/viewtopic.php?f=1&t=34801 |
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Author: | The Scythe [ July 12th, 2006, 2:06 pm ] |
Post subject: | Sythe's Skill & Guild Suggestions (READ B4 POSTING) |
Contents (S = Suggestion) S1 - Construction S2 - Ranging + Guild S3 - Woodcutting + Guild *********************************************************** S1 Construction I think that room limit of 20 rooms is a horrible limit. Now check this out: (NOTE: Not in order of lvl that room is able to built at) Room 1 - Garden Room 2 - Parlour Room 3 - Kitchen Room 4 - Dining Room Room 5 + 6 - Bedroom (the extra for a servant if you have 1) Room 7 - Workshop Room 8 + 9 - Skill Hall/ Quest Hall (because u have to make 1 for the stair room and another for the floor that it goes into) Room 10 - Games Room Room 11 - Combat Room Room 12 - Study Room 13 - Chapel Room 14 - Portal Chamber Room 15 - Formal Garden Room 16 - Throne Room Room 17 - Oubliette Room 18 - Dungeon Rooms X ??? Room 19 - Treasure Room POINT? Not all people make their house the way i explained it above but most people i know do, plus, many people like many dungeon rooms thus, having to delete some other rooms just to make room for dungeon rooms. If you understood then thank you. And now for the suggestion, I think that the house limit should be changed to somewhere from 30-40. End of construction suggestion........ ------------------------------------------------------------------------------------ S2 Ranging + Guild Not many of you will agree with this part of the range suggestion but here it is...... Dragonhorn Bow Just like the Sercull, there is NO short or longbow version of it. Requires lvl 60 range to wield. It does not have a specific arrow used (Which means there are no dragon arrows). Its Special Attack? Charges the bow for a limited time while using up special attack meter, it can only be used when meter is full but can be stopped while use no matter how much power left in meter. The charge makes it so that the arrows that you fire stronger and more accurate. When meter is empty the charge ends, once again, can only be used when the bar is full, if your using the charge but end it any time before the meter is empty, you will have to wait until the meter is full to use the charge. NOTE: The bow will be dropped by high lvl monsters such as.......Kalphite Queen, KBD, Chaos Elemental, Steel Dragons, and Extremely rare drop from Black Demons, Black Dragons, Greater Demons, Giant Moles, Iron Dragons, Bronze Dragons, and Dagannoth rex. NOTE.....AGAIN: IT WILL NOT BE ABLE TO BE MADE AT ALL, IT WILL BE ONE OF THE BIGGEST ADVATAGES TO HIGH LEVEL FLETCHERS. It may be confusing and sorry, but on to the Ranging Guild part of this suggestion..... The ranging guild does not have much work, hardly looks like a guild, and for people lvl 40 ranged - lvl 45 or 50 ranged. There is hardly anything to do in there for higher leveled people to do. SO i think that the ranging guild should be bigger, and have more things like "Kill ### enemys in this many blah blah seconds or minutes". Of course i think there should be more things to do for higher lvled rangers. Thanks for reading...... On to Woodcutting stuff now. <><><><><><><><><><><><><><><><><><><><><><><> S3 Woodcutting + Guild I think that there should be more spots for Mahagony Why? Well Mahagony has 3 spots, and they are all on Karajama, 2 spots have required quests and cant be accessed and those 2 quests are Master leveled, the one spot that has no quest requirement needs 100 Trading sticks to enter the area but not many people can make it in there with having enough space to have atleast 1 full inventory because of the monsters that come across you and people pack poison pots because of that. Yes i know, confusing but i think there should be 2 more mahagony spots, 1 on Miscellania, and the other Feldip Hills. GUILD Located? South East of Rellekka Lvl Required? 70 Woodcutting (Why 70? Well since woodcutting is now one of the most popular skills, people should have 1 more goal to reach before they reach their goal of being able to cut magic tree.) What and how many trees? *30 Regular *28 Oak *20 Willow *17 Maple *12 Yews *7 Magic Trees What else will it have? *A Shop (Sells Woodcutting Axes Bronze - Rune, No Dragon axe at store because i think that they should be bought off of people, PK'ed/Staked in Duel Arena, or earned from monsters that drop.) *Axe Repair Shop (Like the 1 in lumbridge) !!!BANK?!!! Im not sure......i have a yes and no on this 1 and heres why No Because.......Willow, Maple, Yew, and Magic.......All together......very close to a bank, big advantage on the money making buisness but yet could harm it because less people would want to buy because there is an area with the money making trees that is very close to a bank. Yes Because.....Willow, Maple, Yew, and Magic......Mostly all famous spots are close to banks so what harm would faster money making trees being banked in a bank that is seriously close do? yes i know....that kinda confused me to..... @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ But thats it for my suggestions......Sorry for any (which is mostly all of this suggestion) Confusing parts of this...... Please post only if u agree with my Suggestions.......Do not flame, spam about anything here..... |
Author: | Adbot [ July 12th, 2006, 2:06 pm ] |
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Author: | Whitefire9 [ July 12th, 2006, 3:16 pm ] |
Post subject: | |
All the suggestions are good, except there being a bank in the woodcutting guild. it would Drastiaclly reduce mage log and yew log prices, make fewer prople buying them in the first place sence they can just go and cut them at the guid themselves, make high-alching much more usefull, in turn raising the prices for nats and b-strings, slowly making the fletching economy crash. The house size limit on construction does need to be changed, badly. It makes the fact of large dungeons useless and almost non-existent. adding 20 to 25 more rooms (maybe through a quest) would alolow people to build chalenging dungeons for people to explore, and make the treasure hunt for the treasure room even more exciteing. this is a great idea. The idea for a Dragon bow is kinda bad of the bow is made from Dragonmetal. Maybe if it was a Dragonhorn bow, with the sp attack also, would be a better name for it. good idea for a special attack aswell, I think it would be used alot if it was ever made. and makeing it have to use arrows (not "charges") is another one. It makes the bow a little more affordable in the long run without having to pay for re-charges every week at least. And the Rangeing Guild does need a drastic overhaul. its pretty bad and I am glad to say I never go there. And more Mahogany trees would be good, but they would not be able to be placed on Miscalania, cause you would not get the logs for them, they would go to your popularity for your Kingdom. Good ideas, post a few of them on the Runescape Suggestions Forum (especially the bow) and we may all benifit from this. |
Author: | The Scythe [ July 12th, 2006, 3:30 pm ] |
Post subject: | |
Thank You very much!!! Yeah....the thing about the bank.....its not a deffinate thing but i guess il make so there is no bank........il change it to Dragonhorn bow but the Crystal Bow doesnt use arrows at all and it doesnt have a special attack so thats why the dragonhorn doesnt have that special attack. and you wont have to pay for the charges. its not like a ring of dueling ![]() I wish i could post these on the actual runescape forums but im banned from that forum lol |
Author: | Whitefire9 [ July 12th, 2006, 4:16 pm ] |
Post subject: | |
lol, perm ban or just from forums? Maybe sence Runescape said they are bringing crossobws back into the light, then maybe you can have 2 bows, 1 a dragonhorn bow and one a dragonhorn crossobw. kinda maybe make 1 give different desireable states as the other. and the corssbow would have ot be weaker of corse, or have it be a 2h type weapon. Maybe something to add to the construction skill would be more choices of house styles and rooms, like porches (covered or uncovered), patioes, balconies, entryways, etc. but only add the rooms if they agree to make the added house sizes. |
Author: | The Scythe [ July 12th, 2006, 4:25 pm ] |
Post subject: | |
I was thinking about Dragon X Bow but if u realize how fast Karils X Bow became so unpopular, Dragon X bow may follow in the steps of Karils..... I might suggest that construction stuff l8r on tho |
Author: | The Haysta [ July 13th, 2006, 12:49 am ] |
Post subject: | |
The only reason Karil's Xbow is unpopular is because the ammo costs a ton and you can't pick it up. And it needs repairing. |
Author: | Adbot [ July 13th, 2006, 12:49 am ] |
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Author: | Chief Snake [ July 13th, 2006, 2:08 am ] |
Post subject: | |
Nice suggestions. I just read the woodcutting one because I'm F2P and don't care about POH or Ranging, and it looks pretty good, although I know if Jagex ever made a woodcutting guild it would probably be P2P only. Only problem I saw with that is that the mining guild is F2P, so any F2P woodcutters are going to think it's unfair that miners can have their guild, but they can't. On the other hand, it'll probably convince some more people to become members, and it will prevent autoers from getting into it. |
Author: | Besadon [ July 13th, 2006, 4:27 am ] |
Post subject: | Re: Sythe's Skill & Guild Suggestions (READ B4 POSTING) |
Sythe wrote: Contents (S = Suggestion)
S1 Construction I think that room limit of 20 rooms is a horrible limit. Now check this out: (NOTE: Not in order of lvl that room is able to built at) Room 1 - Garden Room 2 - Parlour Room 3 - Kitchen Room 4 - Dining Room Room 5 + 6 - Bedroom (the extra for a servant if you have 1) Room 7 - Workshop Room 8 + 9 - Skill Hall/ Quest Hall (because u have to make 1 for the stair room and another for the floor that it goes into) Room 10 - Games Room Room 11 - Combat Room Room 12 - Study Room 13 - Chapel Room 14 - Portal Chamber Room 15 - Formal Garden Room 16 - Throne Room Room 17 - Oubliette Room 18 - Dungeon Rooms X ??? Room 19 - Treasure Room POINT? Not all people make their house they i explained it above but most people i know do, plus, many people like many dungeon rooms thus, having to delete some other rooms just to make room for dungeon rooms. If you understood then thank you. And now for the suggestion, I think that the house limit should be changed to somewhere from 30-40. End of construction suggestion........ ------------------------------------------------------------------------------------ Yeah...dude you need to be patient. Construction came out what like a month ago? Dur. There is going be changes. You just need to be patient until Jagex makes those changes, because it will happen. Jagex just wants to see what happens first then improve, just be patient. |
Author: | Mckennant [ July 13th, 2006, 8:34 am ] |
Post subject: | |
i thuink this is in the wrong fourm |
Author: | Whitefire9 [ July 13th, 2006, 8:44 am ] |
Post subject: | |
Well its a discussion, and its about runescape, and were all talking about it... so Id say its in the right forum. |
Author: | The Scythe [ July 13th, 2006, 2:22 pm ] |
Post subject: | |
Chief. Snake wrote: Nice suggestions. I just read the woodcutting one because I'm F2P and don't care about POH or Ranging, and it looks pretty good, although I know if Jagex ever made a woodcutting guild it would probably be P2P only. Only problem I saw with that is that the mining guild is F2P, so any F2P woodcutters are going to think it's unfair that miners can have their guild, but they can't. On the other hand, it'll probably convince some more people to become members, and it will prevent autoers from getting into it.
I agree....well with the mining part and the prevent autoers parts but thanx!!! |
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