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 Post subject: One Small Favor
PostPosted: October 14th, 2005, 2:41 pm 
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Joined: January 20th, 2005, 10:10 pm
Posts: 43
Location: America, west coast, waterville.
RS Status: P2P
Members only: Yes

Difficulty: Hard

Length: Long, 1.5 hours+

Must defeat a level 92 monster
Must have completed Rune Mysteries Quest
Must have completed Druidic Ritual Quest
Must have completed Shilo Village Quest
Level 25 Crafting
Level 18 Herblore
Level 36 Agility
Level 30 Smithing

Items needed: Hammer, bowl, teacup, about 1k gp, 2guams, 1 Tarromin, 1 , 1 of each bronze and iron bars, 3 steel bars, 5 pigeon cages, and a chisel.
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1. To start this quest talk to Yanni Salika in Shilo. He will ask you to get some mahogany wood. Seems simple enough.

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2. Go to the forester outside the village (south) and ask her for some mahogany. She will gladly give it to you but her axe is broken. No matter just give it to Captain Shanks in the west.

3. Sadly Captain Shanks wont take it to Brian because hes big, fat, and lazy. So have to take it to him yourself. So talk to him again and sail to Port Sarim.

4. Brians friend seems to be in a bit of a pickle. He needs you to go ask Aggie the witch if she will be a charicter witness to save him.

5. Aggie is in Draynor village (the witch that makes the dyes) talk to her and it will turn out that Jimmy the chisel is in prison! Now march east to the HAM HQ (along goblin path) and pick the lock to the trapdoor. Jimmy is in a jail cell in the southern most part of the Hideout.

6. Speak to Jimmy and he says Johanhus Ulsbrecht will free him. Now talk to Johanhus Ulsbrecht and he tells you that they cant just let him go. What they need is a monthly supply of chickens. Now go north to Fred the farmer.

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7. Fred tells you that you need to talk to his buddy Seth across the river in the east(the chicken pen where noobs train).

8. Seth says that you need to go to Horvik in varrock for the chicken cages. Hes the guy right by the east Varrock bank in the smithen store. He will gladly help, but you need to give him 3 steel bars first that Seth owed him.

9. Turns out hes sick and needs medicine. Run to the Apothecary in varrock(south of the west bank, on the map it looks like a vial) and ask for the medicine and salt. He gives you the medicine but just as hes about to give you the salt he drops it and the pot breaks. Now you need an airtight pot to put the salt in.

10. Run to Barbarian village and ask Tassi Slipcast for an airtight pot. She's to busy to help because Hammerspike is threatening her. Now to the dwarven mines.

11. Hammerspike is in the Western most part of the cave. Talk to him to learn that you and learn that he wants to be a druid. Now to head to the druids place and talk to Sanfew.

12. Sanfew is in the Taverly Herblore store 2nd floor. He will tell you to make "Guthix rest" for the gnome on white wolf mountain and to ask him if he will take him to the ogres in felip hills. Heat the water in the bowl, put it in a tea cup, add 2 guam, 1 marintel, and 1 tarromin to it to make the tea.

13. Take the tea to the gnome pilot and ask him about the trip for Sanfew. He will agree but to make the trip he needs a new peice of equipment called T.R.A.S.H (sounds efficient huh?). Don't worry Arhein has some.

14 Arhein is the general store guy in Catherby. He will give you some but he needs a weather report from a Seer to get his boat to Karamja. Petra has the ability to see storms so lets go look for him.

15. Petra is in the westernmost part of Seer's village. But he can't give you a report because he keeps seeing this trapped girl. Now search in the southwest for the girl.

16. She is in the goblin cave that you go into for the dwarf cannon quest, right be the entrance to the fishing guild. Go along the east wall to find her. Search her for a message that leads you to Wizard Cromperty in a north eastern building in Ardougne.

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17. Cromperty will realease her but he needs some iron oxideto use the spell. Head to the sword trader in Port Khazard, he is named Tindel. He will give it to you IF you take his matress to Rantz in Feldip Hills to get it stuffed.

18. Go south past Ogre city then go east to find Rantz. Talk to him to learn the chompys are beeing scared away by a noise. Now head west to find a gnome making a landing strip. Talk to him and say youll help. take the gems out of the lamps and cut each one and put it back. If you lose one or crush it the gnome will sell you one. after you cut all the gems and put them back talke to the gnome.

Go back to Rantz to get the matress filled
Then move to Tindal to get the iron oxide
Give Cromperty the iron oxide and in return you get the animate rock spell

19. Go to the goblin cave and use the spell. You will miss (Don't worry everyone does on there first try) and release Slagilith (lvl 92)! Kill him and use it again to release the girl. Now back to the seer.

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20. Now the seer cant tell the weather. go through some text and ask him why he cant. Turns out the weather vain is broken (some seer...). Go on his roof and wack that thing with a hammer! Search it to get the parts to it. Get off and use your Iron bronze and steel bar on an anvil (thers one north of Petra's house) to fix the parts. Get back on hte roof and fix the weather vain. Now he will give you that report.


Give the report to Arhein, he will give you T.R.A.S.H (funny name heh)

Talk to the Gnome pilot, he will take Sanfew to Feldip Hills.

Talk to Sanfew. He will agree to make Hammerspike a druid.

Talk to Hammerspike to learn he lied to you and he will send all his thugs on you. Own them and he will forget all about threatening Tassi.

Talk to Tassi Slipcast, she will give you some wet clay. Use it on the nearby Potters wheel to make an unfired lid, then use the lid on the Pottery oven. Use the finished lid on a pot to get an airtight pot.

Show the Apothecary the pot and he fills it with the salt.

Go to Horvik and give him the breathing salts and the herbal tincture. Now give him the pigeon cages and you will get chicken cages..

Give the cages to Seth and head to HAM.

Speak to Johanhus, he will agree to release Jimmy.

Go to Draynor Village and speak with Aggie. She will agree to be the character witness for Brian.

Go to Port Sarim and tell him about Aggie. Unfortunatly his friend ran to the lava maze and you need to go help him... Or do you?

Get back to the Jungle forester south of Shilo Village and give her the axe.

Return to Yanni, after you give him a good talking to he will give you a keychain that holds most reusable keys and 2 magic lamps that give you 20k experience to any skill.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: October 14th, 2005, 2:41 pm 
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Joined: September 9th, 2004, 1:47am
Posts: 9047
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