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 Post subject: FumeFX issue (and a 3d fireball FOOM)
PostPosted: January 6th, 2012, 9:54 pm 
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Ok so there's a screenshot in the spoilers. The fireball on the left is what I render through the preview in the fumefx ui. The fireball on the right is the one I get through a production render. As you can see there's an issue with a loss of detail, the smoke and fuel aren't coming up in the final production and I have no idea why. Look at the time in the bottom right hand corner. That is how important this issue is. If you can help, please do :D if not, enjoy this uhh... "fireball WIP" (i guess.. I'm just messing about tbh) and if I manage to figure out the problem I'll post it animated. got like 3 seconds of it so far anyways. XD

Spoiler for This image is of the needlessly large 1920x1080 size. Beware.:

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: January 6th, 2012, 9:54 pm 
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 Post subject: Re: FumeFX issue (and a 3d fireball FOOM)
PostPosted: January 7th, 2012, 11:20 am 
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Somehow it looks familiar.

The fireball is looking great. To bad the smoke is missing, though I'm not sure if I miss the fuel.

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 Post subject: Re: FumeFX issue (and a 3d fireball FOOM)
PostPosted: May 14th, 2012, 5:41 pm 
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the small loss of detail in the production render makes it look more realistic to me.

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