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 Post subject: New P.O.P. Crew members
PostPosted: February 11th, 2014, 3:35 am 
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Joined: March 13th, 2012, 1:52 am
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Location: Australia au
RS Name: Pyrnassius
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Hello all. Having just reached the new regions in the ports, I have found the new special crew members pretty disappointing. Their stats aren't much better than the ones in the previous regions. The morale, combat and seafaring specialists are fine, but the Wisp, the Reef Rider and the terracotta merchant just don't seem to be worth the effort to replace their predecessors. Am I missing something? Is there an unknown ability these have that would make it worth replacing the Oxhead or the Judge of Dice? Even the Terracotta Merchant only offers a 33% recourse increase whereas the Jade merchant offered 30%. If anyone has any insight into to these, please let me know... otherwise, I'll stick to the specialists and hope the next region will be better.

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: February 11th, 2014, 3:35 am 
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 Post subject: Re: New P.O.P. Crew members
PostPosted: February 14th, 2014, 10:11 pm 
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Joined: February 22nd, 2005, 6:49 pm
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I never bother with those. I just went for the specialist.

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 Post subject: Re: New P.O.P. Crew members
PostPosted: February 17th, 2014, 5:08 am 
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Joined: March 13th, 2012, 1:52 am
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RS Name: Pyrnassius
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Thanks Trekkie... I am doing the same; the others just aren't worth it


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 Post subject: Re: New P.O.P. Crew members
PostPosted: March 17th, 2014, 10:50 pm 
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Joined: September 18th, 2013, 6:02 pm
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RS Name: majyk1
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The wisp is really good because rallying cry really helps you level up faster. I get enough combat + seafaring voyages to make having at least one wisp worth it, but I still have 2 oxhead and horsefaces around. The reef rider looks useless.


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 Post subject: Re: New P.O.P. Crew members
PostPosted: March 18th, 2014, 7:25 am 
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Joined: August 27th, 2007, 9:26 pm
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Location: St. Louis Area Working On: Comping us
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Clan Name: Overloaded XP
Provided you have/had the optimal crew going in to the new region, I would personally advise to replace 1-2 Jade Merchants with Wisps. This is mainly to get your new crew leveled up as quick as possible. I would then replace your JoDs with Kharidian Exiles in the Shield and your remaining Jade Merchants with Terracotta Merchants in the Loop.

Code:
Old Optimal Crew via HLF:

1x Morale Capt.
2x Combat Capt.
2x Seafaring Capt.
Morale Shipwright

5x ea. Specialty
3x JoD
3x Oxhead
4x Jade Merchant


Code:
Optimal Crew via My Own Speculation:

2x Morale Capt.
1x Combat Capt.
2x Seafaring Capt.
Morale Shipwright

5x ea. Specialty
3x Kharidian Exile
3x Oxhead
1-3x Terracotta Merchant
1-3x Wisp


I have all 9 adventurers unlocked with story lines completed and I'm 50% of the way to the last region so take my opinion for what you will. Hope this gave you a little better insight.

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 Post subject: Re: New P.O.P. Crew members
PostPosted: March 19th, 2014, 7:20 pm 
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Joined: February 22nd, 2005, 6:49 pm
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I've been slowly upgrading my crew. I wait until 1 of them is higher than the others before i give one of them the boot.

What do Wisp do?

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 Post subject: Register and login to get these in-post ads to disappear
PostPosted: March 19th, 2014, 7:20 pm 
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 Post subject: Re: New P.O.P. Crew members
PostPosted: March 19th, 2014, 10:33 pm 
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Joined: August 27th, 2007, 9:26 pm
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Wisps have the "Rallying Cry" trait which I believe grants 10% extra crew member XP on voyages.

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